A three-week university project in which I had to create an old Hidatsa warrior NPC. I tried to incorporate some traditional motifs in her design but I took my creative freedom with it and didn't make it completely historically accurate, as it wasn't specified in the brief. A lot of experimentation took place with this project, but overall I am pleased with the final result even though there is always room for improvement.
Budget: ~22.5k tris, 2x 2048x2048 texture maps
Development blog: https://anagameart.blogspot.com/search/label/Hidatsa%20Character